We, as the Designer Interviews ("DI") had the distinct pleasure and opportunity to interview award-winning, most creative and innovative Paul Robb ("PR").
Paul Robb is a Creative Director and Type designer with over 30 years of experience, and is a Professor of Graphic design at the University of Perugia, and a Professor on the MA Brand design course of the Academia of Perugia. Since 2000 he is Creative Director for Salt&Pepper an award-winning multidisciplinary contemporary graphic design studio focused on transforming brands and businesses. Expressiveness and authenticity are the basis of his work which is completed with a balanced fusion of creative design and technology. In 2020 he started S6 Foundry which develops creative fonts by designers for designers. Based in Italy they are an independent contemporary digital type foundry crafting retail typefaces for use in digital and print applications. His work has been exhibited throughout the world and his poster designs are held in permanent museum collections. He regularly collaborates with film directors, advertising agencies, institutions, and type designers around the world.
Paul Robb Designs
We are pleased to share with you original and innovative design work by Paul Robb.
Paul Robb Design - Sabbioni Branding Promotional Branding
Paul Robb Design - Suprala Font Family Typeface Specimen
Paul Robb Design - Aprex Family Typeface Specimen
Paul Robb Design - Florid Sans Typeface Design
Paul Robb Design - FAFFIN FONT FAMILY TYPE DESIGN AND SPECIMEN
Paul Robb Design - Hupla Typeface Type Design And Type Specimen
Paul Robb Design - HUCKS SERIF TYPE DESIGN AND SPECIMEN
Paul Robb Design - BAKE SANS TYPE DESIGN AND SPECIMEN
Paul Robb Design - Arlo Sans Type Design
Paul Robb Design - SP Saffron Grotesk Type Specimen
Paul Robb Design - Type Specimen Alskar Typeface
Paul Robb Design - Abaliss Sans Typeface Specimen
Paul Robb Design - Bla Bla Serif Typeface Specimen
Paul Robb Design - Branding Accademia of Perugia Brand System and Campaign
Paul Robb Design - Brand design s6 Foundry Brand System and Campaign
Paul Robb Design - Lunema Specimen Typeface Book
Paul Robb Design - Plasma SF Typeface Design
Paul Robb Design - Monk Font Typeface Design
Paul Robb Design - Light Luce Typographic Book
Designer Interview of Paul Robb:
DI: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
PR : I got into graphic design at the age of 17 when I was lucky enough to shadow a Creative Director for 2 weeks and feel in love with the industry.
DI: Can you tell us more about your company / design studio?
PR : Opened in 2000, we are an independent graphic design and type design studio specializing in bespoke solutions for our international and nationally based clients.
DI: What is "design" for you?
PR : For me, it's about creating systems.
DI: What kinds of works do you like designing most?
PR : Branding and type design, for me is the most stimulating. Helping to develop design business structures and seeing the results.
DI: What is your most favorite design, could you please tell more about it?
PR : Probably the graphic works of Franco Grignani and his simple black and white flowing designs, he was the designer for the Woolmark.
DI: What was the first thing you designed for a company?
PR : The first thing I designed was during my final year of University when I was asked to do some lable, it was a terrible job, but I gained so much experience.
DI: What is your favorite material / platform / technology?
PR : I prefer creating typographic systems and designing typefaces which, in the end, become the main part of the visual identity.
DI: When do you feel the most creative?
PR : First thing in the morning or last thing in the evening when the studio is at its quietest.
DI: Which aspects of a design do you focus more during designing?
PR : It would have to be typography, I like the idea that letters have the power to become identities.
DI: What kind of emotions do you feel when you design?
PR : I love complex systems, creating something fresh and exciting, and enjoying the project as it reveals itself.
DI: What kind of emotions do you feel when your designs are realized?
PR : It's bittersweet for me because I see areas where I would have loved to have developed further, but I have to be realistic and un with it.
DI: What makes a design successful?
PR : A complex idea made simple, but it has to be well communicated and understood by both the designer and client
DI: When judging a design as good or bad, which aspects do you consider first?
PR : I have to ask myself is it groundbreaking, and contagious?
DI: From your point of view, what are the responsibilities of a designer for society and environment?
PR : To help change the attitudes of clients and raise awareness, especially today where plastics can be replaced with intelligent design solutions.
DI: How do you think the "design field" is evolving? What is the future of design?
PR : I believe it's becoming more about individual intelligent solutions.
DI: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
PR : We participate in various design exhibitions linked to design competitions.
DI: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
PR : I think inspiration comes from experience and emotions, sometimes it seems to take forever, other times its an immediate gut feeling and sensation.
DI: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
PR : I was heavily influenced by the new wave of typography from the mid-1980,s and early '90s postmodernism, where typography became an integral part of communications and have always pushed that ethos in my work.
DI: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
PR : I live in a small city in Italy, having moved from the hustle of London. I believe it does affect my work as I make the time to enjoy the process of working in the tranquility of our studio, helping to plan through the process. Today I don't think it matters where you are, it's about developing the experience and emotion.
DI: How do you work with companies?
PR : We work directly with the top management and owners of companies transforming their input and passion into our designs. That could be remote or onsite, whatever the situation.
DI: What are your suggestions to companies for working with a designer? How can companies select a good designer?
PR : There has to be a feeling between client and designer, a resect that both parties can work and breathe independently. Listening works both ways and I believe that the relationship has to be genuine and authentic for the project to succeed.
DI: Can you talk a little about your design process?
PR : My design process is about finding the simple solution through the noise and confusion of the problem. That could mean working it through with various designs and solutions or using a design system when the team is working remotely from the client.
DI: What are 5 of your favorite design items at home?
PR : My Eames chair, my shower, my car, my juicer, my kettle
DI: Can you describe a day in your life?
PR : 7.00 am breakfast with the family, 7.30 am studio (where I'm the only one, I can design or go through my email ) 9.00 studio opens, coffee and team meeting to plan our day, 10.00 am - 13.00 designing/meetings online. 14.30 - 19.00 designing/meetings online/shooting in our studio. 19.00 - 20.00 my personal time in the studio where I will be experimenting or creating some personal work.
DI: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
PR : Meet great people, experience as much as possible. Look to work with only people that inspire you and can stimulate your work. Believe in yourself and never give up, remember that it's only when you push yourself that great results are obtained.
DI: From your perspective, what would you say are some positives and negatives of being a designer?
PR : Helping to create new brands and refreshing old ones is a challenge, but the buzz that I feel when it is talked about by consumers is such a positive! A negative one is about respect, and how that can change during a long relationship.
DI: What is your "golden rule" in design?
PR : Never give up perfecting a design, until the presentation!
DI: What skills are most important for a designer?
PR : This might sound strange, but the number of young designers that can not draw is a big problem. The ability to explain your ideas articulately and visually is a must to help a client become involved in the process. Sometimes a simple sketch in a meeting helps every one to get on board and helps everyone to understand the project quickly.
DI: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
PR : I have a large library that I continually refer to, with old design books on wood type and obscure design papers that stimulate my process. As for programs, we use all the normal for a design company to help realize the project, but for me, it's about creativity, and we'll use whatever means is necessary.
DI: Designing can sometimes be a really time consuming task, how do you manage your time?
PR : That is a difficult one... Most times I go way over the time allocated to a project experimenting and pushing the creativity along the way. It drives my business partner wild, but it's about the right solution for the problem, and it needs to work, so for me, it has to be done.
DI: How long does it take to design an object from beginning to end?
PR : It really varies and involves lots of factors, the most important of which is time to market. But if I can I like to invest time in experimenting.
DI: What is the most frequently asked question to you, as a designer?
PR : When can we have that ready? It is the most common.
DI: What was your most important job experience?
PR : Working in London during my formative years, lots of energy (that I still have), and working with great creatives, in agencies and companies.
DI: Who are some of your clients?
PR : We have quite a few companies in the luxury beauty, luxury fashion, government, and retail industries. But we love a challenge so we are open to all possibilities.
DI: What type of design work do you enjoy the most and why?
PR : I would have to say that brand systems are the work that inspires me the most. The reason is simply that it brings all the design disciplines involved together, design management, typography, graphic communications, art direction, film production, etc... and it's that mix and teamwork that truly inspires me.
DI: What are your future plans? What is next for you?
PR : We have some number of brand identities to start on in the coming months and some well-established brands that I want to reinvigorate.
DI: Do you work as a team, or do you develop your designs yourself?
PR : We always work as a team with at least one central person that holds the project together.
DI: Do you have any works-in-progress being designed that you would like to talk about?
PR : I always have around 2 new fonts that have been designing that I would love to push forward and get in production...
DI: How can people contact you?
PR : Through our website or directly paul@salt-pepper.it, or 039 3295685928 to say hi to talk about brand systems and type design!
DI: Any other things you would like to cover that have not been covered in these questions?
PR : Thank you for your time!