We, as the Designer Interviews ("DI") had the distinct pleasure and opportunity to interview award-winning, most creative and innovative Anze Sekelj ("AS").
HEX HAUS is a collaborative project by media artists Anže Sekelj and Staš Vrenko. HEX instruments stem from authors’ concepts and experiences in developing artistic tools and multimedia installations, aiming at creating didactic, affordable, portable and intuitive electronic devices that cross the boundaries of music-making, play and education. The goal is to introduce audiences of various ages and backgrounds to contemporary electronic music and its underlying technologies through workshops and do-it-yourself (DIY) techniques. Components comprising the devices are 100% replaceable, prioritising the right to repair, ease of assembly and sustainable long-term use. Instruments’ unique designs are crafted by balancing intuitively accessible features for beginners with complex functions, appealing to professional users as well.
Anze Sekelj Designs
We are pleased to share with you original and innovative design work by Anze Sekelj.
Anze Sekelj Design - HEX Cor Digital Polyphonic Synthesizer
Designer Interview of Anze Sekelj:
DI: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
AS : Anže Sekelj is an award-winning intermedia artist predominantly active in the field of installation, video, composition, design, and sound. His work mainly plays with the perception of space, exposing existing happenings in today's society. He cleverly uses multimedia techniques, always blurring the lines between the used means of expression, yet creating a consistent but diverse body of work. Works usually demand an emotional response, which he evokes with a specific combination of aesthetics and meaning.
DI: Can you tell us more about your company / design studio?
AS : HEX HAUS is a collaborative project by media artists Anže Sekelj and Staš Vrenko. HEX instruments stem from authors’ concepts and experiences in developing artistic tools and multimedia installations, aiming at creating didactic, affordable, portable and intuitive electronic devices that cross the boundaries of music-making, play and education. The goal is to introduce audiences of various ages and backgrounds to contemporary electronic music and its underlying technologies through workshops and do-it-yourself (DIY) techniques. Components comprising the devices are 100% replaceable, prioritising the right to repair, ease of assembly and sustainable long-term use. Instruments’ unique designs are crafted by balancing intuitively accessible features for beginners with complex functions, appealing to professional users as well.
DI: What is "design" for you?
AS : Functionality vs aesthetics
DI: What kinds of works do you like designing most?
AS : User friendly with a twist
DI: What is your favorite material / platform / technology?
AS : Electronics
DI: Which aspects of a design do you focus more during designing?
AS : Sustainability and right to repair