We, as the Designer Interviews ("DI") had the distinct pleasure and opportunity to interview award-winning, most creative and innovative Christian Omenogor ("CO").
Christian is an expert designer with a background in Human-Computer Interaction (HCI). He blends creativity with technology to craft solutions that enhance user experiences across web and digital products. With expertise in UX research and design, Christian also mentors students and contributes to community-centered initiatives. He is committed to making meaningful contributions to both the design industry and society at large, continually innovating to drive positive change.
Christian Omenogor Designs
We are pleased to share with you original and innovative design work by Christian Omenogor.
Christian Omenogor Design - Restful Mobile Application Design
Designer Interview of Christian Omenogor:
DI: Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
CO : I began my creative journey as a fashion designer before transitioning into UX and digital design. That experience instilled a deep appreciation for form, function, and cultural expression. My shift into digital design stemmed from a desire to create inclusive technology, tools that don't just look good but make people's lives better. I’ve always wanted to solve problems visually and humanely, so in many ways, design found me early, and I’ve never looked back.
DI: Can you tell us more about your company / design studio?
CO : I currently work as a digital accessibility specialist, in collaboration with multinational teams, embedding inclusive design practices across enterprise digital platforms. My award-winning design, Restful, was developed during my graduate studies.
DI: What is "design" for you?
CO : I would say design is empathy made tangible. It’s a bridge between what people need and what technology can offer. For me, design means accessibility, simplicity, and human connection.
DI: What kinds of works do you like designing most?
CO : I’m deeply passionate about designing anything that solves real-world challenges. Products in healthcare, and accessibility excites me.
DI: What is your most favorite design, could you please tell more about it?
CO : Well, it has to be Restful, at least for now. Restful is a mobile app that supports mental wellness and sleep through personalized, accessible content. It was design with accessibility in mind. It combines therapeutic design with inclusive interaction.
DI: What was the first thing you designed for a company?
CO : In fashion design, it was an African traditional wear for a wedding. In tech, it was a responsive website interface for a local cooperate firm.
DI: What is your favorite material / platform / technology?
CO : I enjoy working with Figma for UI/UX, but my favorite "material" is accessibility API, because designing for assistive technologies like screen readers fundamentally improves usability for everyone.
DI: When do you feel the most creative?
CO : I feel most creative early in the morning, especially after deep conversations or when reflecting on human behavior and emotions.
DI: Which aspects of a design do you focus more during designing?
CO : This is a great question. I focus more on accessibility, personalization, and emotion. A good design must be usable, feel safe, and create joy.
DI: What kind of emotions do you feel when you design?
CO : I feel a sense of purpose and responsibility. When I design for someone who has never felt seen or heard before, that gives me purpose.
DI: What kind of emotions do you feel when your designs are realized?
CO : I believe every creative look forward to this. For me, it’s fulfilling and empowering. Seeing someone benefit from my work fills me with gratitude.
DI: What makes a design successful?
CO : This is subjective as many organization or individual defines success differently. However a user impact should be one key factor. If a design makes life easier or more joyful for someone, it’s successful.
DI: When judging a design as good or bad, which aspects do you consider first?
CO : I look at it holistically, including Inclusivity, usability, and emotion. If a design excludes or confuses someone, it's not complete.
DI: From your point of view, what are the responsibilities of a designer for society and environment?
CO : Designers must advocate for ethical innovation, accessibility, and sustainability. We are culture-shapers and system-challengers.
DI: How do you think the "design field" is evolving? What is the future of design?
CO : Design is becoming more inclusive and data-informed. The future lies in AI-personalized, human-centered systems that evolve with users.
DI: When was your last exhibition and where was it? And when do you want to hold your next exhibition?
CO : My work Restful was recently virtually exhibited at the MOOD Museum of Outstanding Design in Italy and is scheduled for physical exhibition in July this year.
DI: Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
CO : It comes from life experiences, real stories. Human pain and perseverance fuel my creativity.
DI: How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
CO : I am very big on solving problem in a simple way. so I'd say my style is empathetic minimalism. My style focuses on calm aesthetics, high accessibility, and intentional simplicity.
DI: Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
CO : I live in the U.S., but I’m originally from Nigeria. My cultural heritage influences my appreciation for color, rhythm, and storytelling in design.
DI: How do you work with companies?
CO : I usually embed within cross-functional teams as a UX researcher and designer, leading inclusive design strategy and accessibility implementation.
DI: What are your suggestions to companies for working with a designer? How can companies select a good designer?
CO : Companies should give designers space to explore, test, and iterate. Include them early in strategy. And prioritize accessibility from day one.
DI: Can you talk a little about your design process?
CO : I start with user research—interviews, observations—then synthesize insights into personas and journey maps. From there, I prototype, test, and iterate with a focus on accessibility.
DI: What are 5 of your favorite design items at home?
CO : My sketchpad, laptop, standing desk, design and accessibility testing tools, and my headphones. I design better in calm places.
DI: Can you describe a day in your life?
CO : I start with journaling and coffee, then dive into design work or testing. I break my day with walks or meditation and end it reviewing my work progress or exploringnew ideas.
DI: Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
CO : Design with empathy, not ego. Learn to listen. And never forget that you’re designing for people, not personas.
DI: From your perspective, what would you say are some positives and negatives of being a designer?
CO : Positives: It’s empowering to solve real problems. Negatives: Sometimes, design is undervalued in business strategy until it’s too late.
DI: What is your "golden rule" in design?
CO : This is a great question. My golden rule is "If it’s not accessible, it’s not finished!"
DI: What skills are most important for a designer?
CO : I would say empathy, storytelling, accessibility awareness, systems thinking, and the ability to collaborate.
DI: Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
CO : I use Figma, Adobe XD, WCAG Contrast Checker, WAVE for accessibility testing, and Google Forms for user feedback.
DI: Designing can sometimes be a really time consuming task, how do you manage your time?
CO : I do time-blocking, and staying closely aligned with user needs prevent me from getting lost in perfectionism.
DI: How long does it take to design an object from beginning to end?
CO : It all depends on the scope of the project and the team involved. It could take between 5-10 months from idea to high-fidelity prototype, including research, design, and testing.
DI: What is the most frequently asked question to you, as a designer?
CO : Many people just ask about aesthetics, but they should ask about usability and accessbility.
DI: What was your most important job experience?
CO : It's actually my current job, working as a Digital Accessibility Specialist. It taught me how to scale accessibility across a global market.
DI: What type of design work do you enjoy the most and why?
CO : I enjoy inclusive health tech. It’s deeply rewarding to improve access to wellness for those who need it most.
DI: Do you work as a team, or do you develop your designs yourself?
CO : I do both. I thrive in collaborative teams but also lead end-to-end design when needed.
DI: Do you have any works-in-progress being designed that you would like to talk about?
CO : Yes. I’m designing a companion app for caregiver of non-verbal children with cancer to better communicate needs through wearable sensors and visual UI.
DI: How can people contact you?
CO : You can reach me via LinkedIn or my design portfolio